Ninja Revolution: New Beginnings
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Ninja Revolution: New Beginnings

One hundred and fifty-five years after the death of the sage of six paths, the world is growing and new evils and challenges lurk on the horizon.
 
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Founder: Kosuke
Admin: Angalito
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Jinchuriki Listings

Ichibi:Hirotsugu Matsudo
Nibi:
Sanbi:Voltaire
Yonbi:Kozura
Gobi:
Rokubi:
Nanabi:
Hachibi:
Kyubi: Kirei Uchiha
Kage Listings

Hokage: Amaya Fumetsu
Mizukage: Senjiro Nara
Kazekage: Kiseragi Hyūga
Tsukikage: None
Latest topics
» Gladius RP
Kariya Kirishima  EmptyMon Jun 29, 2020 7:12 am by Ruvadric

» Shinobi Generations Rebirth!
Kariya Kirishima  EmptyFri Sep 06, 2019 3:13 pm by Shinobi Generations

» Sword Art Online: Renegade Throne
Kariya Kirishima  EmptyFri Aug 23, 2019 8:42 am by Kosuke

» Shinobi Conquest!
Kariya Kirishima  EmptyWed Jul 31, 2019 1:34 am by Rei

» Gladius - a Naruto rpg (Year 2)
Kariya Kirishima  EmptyTue Oct 23, 2018 7:51 pm by Ryuko

» Fate/Seihai Sensou
Kariya Kirishima  EmptySun Oct 21, 2018 12:35 am by Fate RP

» A Sad Goodbye...
Kariya Kirishima  EmptyWed Sep 26, 2018 9:09 pm by Kosuke

»  Corrupt a Wish ☆彡
Kariya Kirishima  EmptyTue Sep 25, 2018 10:10 am by Belial

» Amnesty
Kariya Kirishima  EmptySun Sep 23, 2018 11:47 pm by Hiroshige

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 Kariya Kirishima

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AuthorMessage
Okita
Genin
Genin
Okita


Posts : 334
Join date : 2017-05-02

Ninja I.D,
Age: Twenty-One
Tier: B-3
Clan: Seung

Kariya Kirishima  Empty
PostSubject: Kariya Kirishima    Kariya Kirishima  EmptySun Oct 22, 2017 12:21 pm



Kariya Kirishima  CvOP3Tg

Name: Kariya Kirishima
Alias':
Playwright
Age: 17 years old.
Gender: Male.
Date of Birth: January 16.
Zodiac: Capricorn
Relationships:
Creator: Arata Tema
Mentor: Sora Kirishima

Kariya Kirishima  Z4aIIyA

Height: 5 feet 8 inches
Weight: 76 kilograms
Appearance: Kariya is a thin young man, a person who doesn't do a lot in terms of physical training and prefers to only focus on his mobility. He is a lithe person that is incredibly fast and flexible since his fighting style is very rarely direct combat since he prefers to stay out of the way and not get caught into close quarters combat, such a position can often result in it being fatal for him which is why he doesn't care much for engaging in physical combat or training it.

He is quite attractive for his age, often swooned over while he was in the academy with his golden locks that he kept cut and short length. His eyes are crimson which gives him an unnerving gaze which most people don't like to look into because of their odd colouring. His skin is pale and easily burnt hence he knows it is important to keep it covered especially in Sunagakure's harsh sunlight it really isn't kind to his poor body. The puppet user's attire is often consisting of a jacket of some description ranging from a hoodie to a trench coat. He wears a standard shirt underneath and shinobi pants and closed-shoes on his lower body.  

Appearance:

Kariya Kirishima  4iv5cXl

Village: Sunagakure.
Character Rank: Chuunin.
Character Tier: B-3.
Clan: N/A.
Element: Rolling.
Bijuu Roll: Failed Six-Tails Roll.

Kariya Kirishima  NsLJuIW

Personality: Kariya is an intelligent man, a prodigy who's skills far out-rank his position in the village. His practice of using puppets requires him to be very adept and intelligent when it comes to subjects of engineering and construction which has blessed him with a very constructive mind and a creative one which has allowed him to develop and create ideas of some very interesting puppets which put him leagues above most puppeteers who simply use ones pre-crafted which aren't original. He has a great amount of respect for puppet user's that create their own puppets and finds them incredibly interesting but those that do not he doesn't regard that much by riding on the shoulders of another's creation.

Despite having the name of one of the greatest puppet masters to ever exist he is in no way related to the man, he took the last name of Sora Kirishima after the man began teaching him the art of puppetry. He holds a great deal of loyalty towards his mentor and also the man's organisation as well and actively seeks to be of assistance. Kariya has an obsession, an obsession with art and the human physique as he desires the ability to create human puppets and just puppets in general, he kept few friends in his life and would focus solely on his work quite a lot,  often spending a lot of time in the workshop just designing and tinkering.

He likes to play mind games with people, controlling the tempo of the battle and any situation, he hates variables that he could not predict which get in the way. He is adamantly lazy and finds any form of effort to be annoying in a fight since fighting serves no purpose to his goals with the exception of testing them out on people.

Character History: Kariya was born as an orphan in Sunagakure his parents having died in the Great War he was quickly tossed into an orphanage without anyone to care with him. He found comfort in the toys and objects around him not the people. They were just to annoying to him and would pick on him for his weaker appearance. Eventually he just receded into working on mechanical systems after seeing some puppetry being performed in the village.

Taking these skills he build his own basic puppet at the age of six and began to practice the puppet technique on it, firstly the young boy began to find many more applications of the chakra threads and used it in many different ways eventually his actions caught the attention of some of the more advanced puppet masters but one in particular wanted to teach Kariya, Sora Kirishima the Red Parade. One of the most famous puppet masters took on Kariya and the young student eagerly accepted to keep himself out of this orphanage that he hated oh so much.

He was gifted a single puppet by his mentor and was expected to master the puppet before advancing, being placed into the academy the young puppet master-in-training took to the tests with ease, he quickly learnt the Academy Jutsu due to his already skilled control with chakra for his chakra threads. Passing the test and becoming a genin Kariya was quickly placed into a genin team and his team dominated the chuunin exams that year, his use of puppets and his teammates unique team composition allowed for them to play through his puppets and their own unique skills. Kariya's creation of a poison made him able to disable the entire opposite through the transmission of his puppets and his teammates wind release.

Kariya then left the team as a chuunin and achieved a wanderer status albeit aligned with the village of Sunagakure to further his understanding of puppetry and foreign techniques to better implement them, after returning from this status and returning to his place as a chuunin he did not want a team and instead he chose to use his puppets as his allies.

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Okita
Genin
Genin
Okita


Posts : 334
Join date : 2017-05-02

Ninja I.D,
Age: Twenty-One
Tier: B-3
Clan: Seung

Kariya Kirishima  Empty
PostSubject: Re: Kariya Kirishima    Kariya Kirishima  EmptyMon Nov 13, 2017 12:36 am

Rolling for Element.
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Kosuke
Ghost
Ghost
Kosuke


Posts : 1096
Join date : 2017-05-01
Age : 27

Ninja I.D,
Age: 50
Tier: SS
Clan: Uchiha

Kariya Kirishima  Empty
PostSubject: Re: Kariya Kirishima    Kariya Kirishima  EmptyMon Nov 13, 2017 12:36 am

The member 'Hideo' has done the following action : Dices roll


'Elements' : 4
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PostSubject: Re: Kariya Kirishima    Kariya Kirishima  Empty

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