Staff Listings
|
Founder: Kosuke Admin: Angalito Admin: Moderator: Hiro Nara Moderator: Trial Mod:
|
|
Jinchuriki Listings
|
Ichibi:Hirotsugu Matsudo Nibi: Sanbi:Voltaire Yonbi:Kozura Gobi: Rokubi: Nanabi: Hachibi: Kyubi: Kirei Uchiha
|
|
Kage Listings
|
Hokage: Amaya Fumetsu Mizukage: Senjiro Nara Kazekage: Kiseragi Hyūga Tsukikage: None
|
|
Top posting users this week | |
|
| Seishi Tokage | |
| | Author | Message |
---|
Seishi Tokage
Posts : 16 Join date : 2018-02-27 Location : Kirigakure
Ninja I.D, Age: 18 Tier: D-3 Clan: Tokage
| Subject: Seishi Tokage Wed Feb 28, 2018 11:34 pm | |
| Character Profile Name: Seishi Tokage Alias/Bingo book name: The Snake of Casino Kai Age: 18 Clan: Tokage Village: Kirigakure Ninja Rank: Genin Tier: D-1 Character Development Friends: Enemies: Misc: Knows non-jutsu Slight of Hand skills Combat Ability Ninja SkillsNinjutsu: Traditional: Beginner Fuuinjutsu: Beginner Senjutsu: Beginner Ijutsu: Beginner Kugujutsu: Beginner Jikūkan: Beginner Taijutsu: Traditional: Beginner Bukijutsu: Beginner Ranged Bukijutsu: Expert Genjutsu: Sight: Adept Sound: Beginner Smell: Beginner Touch: Beginner Taste: Beginner StatsStrength: 1 +10 = 11 Speed: 9 +10 = 19 Durability: 1 +10 +10 = 21 Stamina: 8 +3 +10 = 21 Perception: 51 +5 +10 = 66 ArsenalElements: Crystal Kekkei Genkai:Reptilian Biology: +Speed up by 10 in heat, Speed down by 15 in cold +Boost to mouth-based jutsu +Can gather nature energy (only useful for Clan Jutsu), no bonus -Cannot transform -Cannot use Summoning-based Sage Mode Chakra: 280 Tailed Beast: N/A Weapons & Items: 52 Edged Cards 100 Kunai 100 Shuriken 1 Fuma Shuriken 1 Sealing Scroll - Spoiler:
Name: Edged Cards Type: Weapon Canon/Custom: Custom Rank: C Durability: 20 Material: Chakra-infused paper Damage Type: Piercing (thrown), Slashing (melee) Equipment Ability: Seemingly normal playing cards, when infused with Chakra these cards can be used as Shuriken or Kunai. Equipment jutsus: N/A Cost: 250 Ryo for a deck of 52 Requirements: Adept Shurikenjutsu
Name: Kunai Type: Weapon Canon/Custom: Canon Rank: E Material: Iron Equipment Ability: None Equipment jutsus: None Cost: 100 Ryo for 10, or 500 Ryo for 100 Requirements: None
Name: Shuriken Type: Weapon Canon/Custom: Canon Rank: E Material: Iron Equipment Ability: None Equipment jutsus: None Cost: 100 Ryo for 10, or 500 Ryo for 100 Requirements: None
Name: Sealing Scroll (Small, Medium and Large) Type: Equipment Canon/Custom: Canon Rank: D Material: Paper, Scroll Equipment Ability: Small: can seal weapons Medium: can seal body parts and large weapons Large: can seal up to three full bodies Equipment jutsus: None. Cost: 100 Ryo for 1, 600 Ryo for 10 Requirements: Must know Generic Sealing
Name: Fuma Shuriken Type: Weapon Canon/Custom: Canon Rank: C Material: Steel Equipment Ability: Can fold up to be used as a close range weapon or unfolded to be thrown Equipment jutsus: None Cost: 500 Ryo for 1 Requirements: None Jutsu: (4 E-Rank, 1 D-Rank, 5 C-Rank, 5 B-Rank) - E-rank:
Name: Clone Technique Rank: E-rank Type: Ninjutsu Element: None Range: Clone can travel up to 10m from user Handseals: Ram → Snake → Tiger Speed: Clones move at same speed as user Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Name: Transformation Technique Rank: E-rank Type: Ninjutsu Element: None Range: Close Handseals: Dog → Boar → Ram Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.
Name: Tree Climbing Practice Rank: E-rank Type: Ninjutsu Element: None Range: Close Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall.
Name: Water Surface Walking Practice Rank: E-rank Type: Ninjutsu Element: None Range: Close Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. It is noted, that shinobi reach a state where they stand on water without even noticing it or basically even trying.
- D-rank:
Fuuinjutsu
Name: Generic Sealing Technique Rank: D Rank Type: Fuinjutsu Element: N/A Range: Contact Description: The most basic type of summoning, not complex but effective. Most shinobi use this technique to store objects inside scrolls of various sizes. The amount of stored objects depends on each scrolls own capacity, though this technique is not limited to just scrolls. Requirements: Beginner Fuinjutsu, Sealing scrolls
- C-rank:
Shurikenjutsu
Name: Chakra Throw Rank: C Type: Shurikenjutsu Element: None Range: Mid Description: The user applies a small amount of chakra to a thrown weapon (mainly Shuriken or Kunai). Doing so allows the weapon to deal damage equal to the user's Strength or Speed, whichever is higher, while also boosting the weapon's travel speed and precision. If the target's Speed (dodge ability) is 20 points below the user's Perception (accuracy), any weapon thrown with this technique will hit the target, dealing non-lethal piercing damage.
This technique is required to use other, more powerful, Shurikenjutsu techniques. Normally, only one weapon can be thrown at a time with this technique. Chakra Throw and Chakra Throw techniques cannot be avoided through Substitution Jutsu. Requirements: Must have a throwable ranged weapon
-
Name: Weapon Cascade Rank: C-S Type: Shurikenjutsu Element: None Range: Mid Description: The user throws increasingly more and more shuriken or Senbon with each tier of this technique, all dealing non-lethal damage. This allows the user to surpass the Chakra Throw limit of one weapon being thrown at a time and can stack with other Shurikenjutsu techniques. Since this is used alongside Chakra Throw, the techniques cost chakra equal to both techniques. C- Throw three weapons at once, costs 60 Chakra total Requirements: Must know Chakra Throw
-
Name: Disabling Strike (Legs) Rank: C-A Type: Shurikenjutsu Element: None Range: Mid Description: Chakra-infused Shuriken, Kunai, or Senbon are thrown at an opponent's legs to reduce their speed. If an opponent's speed is reduced to 0, they will not be able to stand on their own. Recovering the wounds will undo this effect. Must be used with Chakra Throw and can be used along with Weapon Cascade. The Chakra cost of those techniques are added to the cost of this technique. Can be used with other Disabling Strike skills for one payment of the tier used if the user is using Weapon Cascade by declaring how many weapons will be thrown at each target out of the total number of possible weapons thrown that post. C- Each hit reduces Speed by 5, slightly piercing the muscle Requirements: Must know Chakra Throw
-
Name: Disabling Strike (Torso) Rank: C-A Type: Shurikenjutsu Element: None Range: Mid Description: The user aims for the opponent's torso with Shuriken, Kunai, or Senbon, dealing strikes to generally weaken their target that reduce their durability. This technique requires the Chakra Cost of Chakra Throw as well as its own cost and the cost of any other Chakra Throw technique used with it. This, however, does not count for other Disabling Strike skills when used with Weapon Cascade, which can strike multiple body parts at once. In such a case, all Disabling Strike techniques will deal effects at a cost of the tier of Chakra used for the rank's effects. A target whose durability is reduced to 0 will either die or fall unconscious from blood loss (opponent's choice) C- Each hit reduces Durability by 1, piercing into the target's muscles Requirements: Must know Chakra Throw
-
Name: Fuma Shuriken Throw Rank: C-S Type: Shurikenjutsu Element: None Range: Mid Description: A deadly technique used with Chakra Throw. If the user throws a Fuma Shuriken with Chakra Throw and the target does not use any Speed boosting Jutsu to avoid the attack, the target will suffer a range of effects based on the sheer damage done to whatever body part was hit by the Fuma Shuriken. For every 10 points of Durability the opponent has over the user's Strength, the effects will be lessened by one tier. This technique costs Chakra on top of the cost of Chakra Throw and its techniques. Unlike normal weapons used with Chakra Throw, the Fuma Shuriken can ALWAYS be potentially lethal under the right conditions.
Fuma Shuriken attacks can be blocked by any object or any jutsu that can create an oblect with higher durability than the Fuma Shuriken Thrower's Strength. Additionally, any object with durability lower than the Thrower's Strength will be broken on contact, but will slow the weapon down, reducing its damage (the Thrower's Strength in this throw) by the object's Durability, allowing the target to potentially avoid a lethal attack.
D- If reduced from damage listed in a C-Tier use of this technique, the opponent will suffer a slight cut and no other effects.
C- The target takes a notable slashing wound to the selected body part. A hit to the arm will reduce Strength by 15 in that arm. A hit to the leg will reduce Speed by 15. A hit to the torso will deal 20 Strength more damage.
Requirements: Must know Chakra Throw
- B-rank:
Shurikenjutsu
Name: Precise Aim Rank: B Type: Shurikenjutsu Element: None Range: Mid Description: If the user is standing still, they're capable of focusing specifically on their accuracy. This boosts the user's Perception by 30 points for the sake of hitting a target with Chakra Throw techniques. Costs 50 Chakra to use on top of Chakra Throw and any other stacked Chakra Throw techniques, meaning this technique requires a minimum of 80 Chakra to use. Requirements: Must know Chakra Throw
-
Name: Weapon Cascade Rank: C-S Type: Shurikenjutsu Element: None Range: Mid Description: The user throws increasingly more and more shuriken or Senbon with each tier of this technique, all dealing non-lethal damage. This allows the user to surpass the Chakra Throw limit of one weapon being thrown at a time and can stack with other Shurikenjutsu techniques. Since this is used alongside Chakra Throw, the techniques cost chakra equal to both techniques. C- Throw three weapons at once, costs 60 Chakra total B- Throw six weapons at once, costs 80 Chakra total Requirements: Must know Chakra Throw
-
Name: Disabling Strike (Legs) Rank: C-A Type: Shurikenjutsu Element: None Range: Mid Description: Chakra-infused Shuriken, Kunai, or Senbon are thrown at an opponent's legs to reduce their speed. If an opponent's speed is reduced to 0, they will not be able to stand on their own. Recovering the wounds will undo this effect. Must be used with Chakra Throw and can be used along with Weapon Cascade. The Chakra cost of those techniques are added to the cost of this technique. Can be used with other Disabling Strike skills for one payment of the tier used if the user is using Weapon Cascade by declaring how many weapons will be thrown at each target out of the total number of possible weapons thrown that post. C- Each hit reduces Speed by 5, slightly piercing the muscle B- Each hit reduces Speed by 10, the weapon digs deep into the target's muscle making wounds harder to heal Requirements: Must know Chakra Throw
-
Name: Disabling Strike (Torso) Rank: C-A Type: Shurikenjutsu Element: None Range: Mid Description: The user aims for the opponent's torso with Shuriken, Kunai, or Senbon, dealing strikes to generally weaken their target that reduce their durability. This technique requires the Chakra Cost of Chakra Throw as well as its own cost and the cost of any other Chakra Throw technique used with it. This, however, does not count for other Disabling Strike skills when used with Weapon Cascade, which can strike multiple body parts at once. In such a case, all Disabling Strike techniques will deal effects at a cost of the tier of Chakra used for the rank's effects. A target whose durability is reduced to 0 will either die or fall unconscious from blood loss (opponent's choice) C- Each hit reduces Durability by 1, piercing into the target's muscles B- Each hit reduces Durability by 5, piercing into the target's body far enough to barely scratch or avoid vital organs Requirements: Must know Chakra Throw
-
Name: Fuma Shuriken Throw Rank: C-S Type: Shurikenjutsu Element: None Range: Mid Description: A deadly technique used with Chakra Throw. If the user throws a Fuma Shuriken with Chakra Throw and the target does not use any Speed boosting Jutsu to avoid the attack, the target will suffer a range of effects based on the sheer damage done to whatever body part was hit by the Fuma Shuriken. For every 10 points of Durability the opponent has over the user's Strength, the effects will be lessened by one tier. This technique costs Chakra on top of the cost of Chakra Throw and its techniques. Unlike normal weapons used with Chakra Throw, the Fuma Shuriken can ALWAYS be potentially lethal under the right conditions.
Fuma Shuriken attacks can be blocked by any object or any jutsu that can create an oblect with higher durability than the Fuma Shuriken Thrower's Strength. Additionally, any object with durability lower than the Thrower's Strength will be broken on contact, but will slow the weapon down, reducing its damage (the Thrower's Strength in this throw) by the object's Durability, allowing the target to potentially avoid a lethal attack.
D- If reduced from damage listed in a C-Tier use of this technique, the opponent will suffer a slight cut and no other effects.
C- The target takes a notable slashing wound to the selected body part. A hit to the arm will reduce Strength by 15 in that arm. A hit to the leg will reduce Speed by 15. A hit to the torso will deal 20 Strength more damage.
B- The target takes a serious slashing wound, cutting directly through their muscles as the weapon flies by. A hit to the arm will reduce Strength by 25 in that arm. A hit to the leg will decrease Speed by 20. A hit to the torso will either deliver a hit with 30 Strength more damage and decrease the opponent's Speed by 10 OR it will impale the target, dealing 40 Strength more damage and knocking them over (opponent's choice).
Requirements: Must know Chakra Throw
- A-rank:
- S-rank:
Other Experience: 150 Ryo: 150
Last edited by Seishi Tokage on Tue Mar 06, 2018 2:37 am; edited 6 times in total | |
| | | Hirotsugu Matsuda
Posts : 245 Join date : 2017-11-13 Age : 30 Location : Sunagakure
Ninja I.D, Age: 16 Tier: S-2 Clan: Ichibi
| Subject: Re: Seishi Tokage Thu Mar 01, 2018 1:41 pm | |
| | |
| | | Seishi Tokage
Posts : 16 Join date : 2018-02-27 Location : Kirigakure
Ninja I.D, Age: 18 Tier: D-3 Clan: Tokage
| Subject: Re: Seishi Tokage Thu Mar 01, 2018 6:02 pm | |
| Update: Village Promoting Event Gained/Spent: +2,000 Exp, 1,000 Ryo Amount Left: 3,500 Exp, 2,000 Ryo Link to Topic: https://nrnewbeginnings.rpg-board.net/t398-village-promoting-eventUpdate: Buying jutsu (5 C Rank) - Spoiler:
Name: Chakra Throw Rank: C Type: Shurikenjutsu Element: None Range: Mid Description: The user applies a small amount of chakra to a thrown weapon (mainly Shuriken or Kunai). Doing so allows the weapon to deal damage equal to the user's Strength or Speed, whichever is higher, while also boosting the weapon's travel speed and precision. If the target's Speed (dodge ability) is 20 points below the user's Perception (accuracy), any weapon thrown with this technique will hit the target, dealing non-lethal piercing damage.
This technique is required to use other, more powerful, Shurikenjutsu techniques. Normally, only one weapon can be thrown at a time with this technique. Chakra Throw and Chakra Throw techniques cannot be avoided through Substitution Jutsu. Requirements: Must have a throwable ranged weapon
Name: Weapon Cascade Rank: C-S Type: Shurikenjutsu Element: None Range: Mid Description: The user throws increasingly more and more shuriken or Senbon with each tier of this technique, all dealing non-lethal damage. This allows the user to surpass the Chakra Throw limit of one weapon being thrown at a time and can stack with other Shurikenjutsu techniques. Since this is used alongside Chakra Throw, the techniques cost chakra equal to both techniques. C- Throw three weapons at once, costs 60 Chakra total Requirements: Must know Chakra Throw
Name: Disabling Strike (Legs) Rank: C-A Type: Shurikenjutsu Element: None Range: Mid Description: Chakra-infused Shuriken, Kunai, or Senbon are thrown at an opponent's legs to reduce their speed. If an opponent's speed is reduced to 0, they will not be able to stand on their own. Recovering the wounds will undo this effect. Must be used with Chakra Throw and can be used along with Weapon Cascade. The Chakra cost of those techniques are added to the cost of this technique. Can be used with other Disabling Strike skills for one payment of the tier used if the user is using Weapon Cascade by declaring how many weapons will be thrown at each target out of the total number of possible weapons thrown that post. C- Each hit reduces Speed by 5, slightly piercing the muscle Requirements: Must know Chakra Throw
Name: Disabling Strike (Torso) Rank: C-A Type: Shurikenjutsu Element: None Range: Mid Description: The user aims for the opponent's torso with Shuriken, Kunai, or Senbon, dealing strikes to generally weaken their target that reduce their durability. This technique requires the Chakra Cost of Chakra Throw as well as its own cost and the cost of any other Chakra Throw technique used with it. This, however, does not count for other Disabling Strike skills when used with Weapon Cascade, which can strike multiple body parts at once. In such a case, all Disabling Strike techniques will deal effects at a cost of the tier of Chakra used for the rank's effects. A target whose durability is reduced to 0 will either die or fall unconscious from blood loss (opponent's choice) C- Each hit reduces Durability by 1, piercing into the target's muscles Requirements: Must know Chakra Throw
Name: Fuma Shuriken Throw Rank: C-S Type: Shurikenjutsu Element: None Range: Mid Description: A deadly technique used with Chakra Throw. If the user throws a Fuma Shuriken with Chakra Throw and the target does not use any Speed boosting Jutsu to avoid the attack, the target will suffer a range of effects based on the sheer damage done to whatever body part was hit by the Fuma Shuriken. For every 10 points of Durability the opponent has over the user's Strength, the effects will be lessened by one tier. This technique costs Chakra on top of the cost of Chakra Throw and its techniques. Unlike normal weapons used with Chakra Throw, the Fuma Shuriken can ALWAYS be potentially lethal under the right conditions.
Fuma Shuriken attacks can be blocked by any object or any jutsu that can create an oblect with higher durability than the Fuma Shuriken Thrower's Strength. Additionally, any object with durability lower than the Thrower's Strength will be broken on contact, but will slow the weapon down, reducing its damage (the Thrower's Strength in this throw) by the object's Durability, allowing the target to potentially avoid a lethal attack.
D- If reduced from damage listed in a C-Tier use of this technique, the opponent will suffer a slight cut and no other effects.
C- The target takes a notable slashing wound to the selected body part. A hit to the arm will reduce Strength by 15 in that arm. A hit to the leg will reduce Speed by 15. A hit to the torso will deal 20 Strength more damage.
Requirements: Must know Chakra Throw Gained/Spent: -750 Exp Amount Left: 2,750 Exp, 2,000 Ryo Link to Topic: https://nrnewbeginnings.rpg-board.net/t1022-shurikenjutsu-ranged-bukijutsu-techniques-no-bow-yumiUpdate: Buying Weapons (Edged Cards) - Spoiler:
Name: Edged Cards Type: Weapon Canon/Custom: Custom Rank: C Durability: 20 Material: Chakra-infused paper Damage Type: Piercing (thrown), Slashing (melee) Equipment Ability: Seemingly normal playing cards, when infused with Chakra these cards can be used as Shuriken or Kunai. Equipment jutsus: N/A Cost: 250 Ryo for a deck of 52 Requirements: Adept Shurikenjutsu
Gained/Spent: -250 Ryo Amount Left: 2,750 Exp, 1,750 Ryo Link to Topic: https://nrnewbeginnings.rpg-board.net/t1030-edged-cardsUpdate: Learn Generic Sealing - Spoiler:
Name: Generic Sealing Technique Rank: D Rank Type: Fuinjutsu Element: N/A Range: Contact Description: The most basic type of summoning, not complex but effective. Most shinobi use this technique to store objects inside scrolls of various sizes. The amount of stored objects depends on each scrolls own capacity, though this technique is not limited to just scrolls. Requirements: Beginner Fuinjutsu, Sealing scrolls Gained/Spent: -100 Exp Amount Left: 2,650 Exp, 1,750 Ryo Link to Topic: https://nrnewbeginnings.rpg-board.net/t549-generic-sealing?highlight=sealingUpdate: Buying Weapons and Items (1 Sealing Scroll, 1 Fuma Shuriken, 100 Kunai, 100 Shuriken) - Spoiler:
Name: Kunai Type: Weapon Canon/Custom: Canon Rank: E Material: Iron Equipment Ability: None Equipment jutsus: None Cost: 100 Ryo for 10, or 500 Ryo for 100 Requirements: None
Name: Shuriken Type: Weapon Canon/Custom: Canon Rank: E Material: Iron Equipment Ability: None Equipment jutsus: None Cost: 100 Ryo for 10, or 500 Ryo for 100 Requirements: None
Name: Sealing Scroll (Small, Medium and Large) Type: Equipment Canon/Custom: Canon Rank: D Material: Paper, Scroll Equipment Ability: Small: can seal weapons Medium: can seal body parts and large weapons Large: can seal up to three full bodies Equipment jutsus: None. Cost: 100 Ryo for 1, 600 Ryo for 10 Requirements: Must know Generic Sealing
Name: Fuma Shuriken Type: Weapon Canon/Custom: Canon Rank: C Material: Steel Equipment Ability: Can fold up to be used as a close range weapon or unfolded to be thrown Equipment jutsus: None Cost: 500 Ryo for 1 Requirements: None
Gained/Spent: -1,600 Ryo Amount Left: 2,650 Exp, 150 Ryo Link to Topic: https://nrnewbeginnings.rpg-board.net/t57-global-item-storeUpdate: Ranking up two Tiers (D-3 to D-1) Gained/Spent: -2,000 Exp Amount Left: 650 Exp, 150 Ryo Link to Topic: N/A | |
| | | Hirotsugu Matsuda
Posts : 245 Join date : 2017-11-13 Age : 30 Location : Sunagakure
Ninja I.D, Age: 16 Tier: S-2 Clan: Ichibi
| Subject: Re: Seishi Tokage Thu Mar 01, 2018 6:25 pm | |
| | |
| | | Seishi Tokage
Posts : 16 Join date : 2018-02-27 Location : Kirigakure
Ninja I.D, Age: 18 Tier: D-3 Clan: Tokage
| Subject: Re: Seishi Tokage Thu Mar 01, 2018 10:25 pm | |
| | |
| | | Hirotsugu Matsuda
Posts : 245 Join date : 2017-11-13 Age : 30 Location : Sunagakure
Ninja I.D, Age: 16 Tier: S-2 Clan: Ichibi
| Subject: Re: Seishi Tokage Fri Mar 02, 2018 3:37 pm | |
| | |
| | | Seishi Tokage
Posts : 16 Join date : 2018-02-27 Location : Kirigakure
Ninja I.D, Age: 18 Tier: D-3 Clan: Tokage
| Subject: Re: Seishi Tokage Tue Mar 06, 2018 2:20 am | |
| Update: Ranking up Shurikenjutsu to Expert Gained/Spent: N/A Amount Left: 650 Exp, 150 Ryo Link to Topic: https://nrnewbeginnings.rpg-board.net/t1042-the-treasure-hidden-within-the-mist-private#6646- Spoiler:
Name: Precise Aim Rank: B Type: Shurikenjutsu Element: None Range: Mid Description: If the user is standing still, they're capable of focusing specifically on their accuracy. This boosts the user's Perception by 30 points for the sake of hitting a target with Chakra Throw techniques. Costs 50 Chakra to use on top of Chakra Throw and any other stacked Chakra Throw techniques, meaning this technique requires a minimum of 80 Chakra to use. Requirements: Must know Chakra Throw
Name: Weapon Cascade Rank: C-S Type: Shurikenjutsu Element: None Range: Mid Description: The user throws increasingly more and more shuriken or Senbon with each tier of this technique, all dealing non-lethal damage. This allows the user to surpass the Chakra Throw limit of one weapon being thrown at a time and can stack with other Shurikenjutsu techniques. Since this is used alongside Chakra Throw, the techniques cost chakra equal to both techniques. C- Throw three weapons at once, costs 60 Chakra total B- Throw six weapons at once, costs 80 Chakra total Requirements: Must know Chakra Throw
Name: Disabling Strike (Legs) Rank: C-A Type: Shurikenjutsu Element: None Range: Mid Description: Chakra-infused Shuriken, Kunai, or Senbon are thrown at an opponent's legs to reduce their speed. If an opponent's speed is reduced to 0, they will not be able to stand on their own. Recovering the wounds will undo this effect. Must be used with Chakra Throw and can be used along with Weapon Cascade. The Chakra cost of those techniques are added to the cost of this technique. Can be used with other Disabling Strike skills for one payment of the tier used if the user is using Weapon Cascade by declaring how many weapons will be thrown at each target out of the total number of possible weapons thrown that post. C- Each hit reduces Speed by 5, slightly piercing the muscle B- Each hit reduces Speed by 10, the weapon digs deep into the target's muscle making wounds harder to heal Requirements: Must know Chakra Throw
Update: Buying 2 Jutsu (B Rank) Gained/Spent: -500 Exp Amount Left: 150 Exp, 150 Ryo Link to Topic: https://nrnewbeginnings.rpg-board.net/t1022-shurikenjutsu-ranged-bukijutsu-techniques-no-bow-yumi- Spoiler:
Name: Disabling Strike (Torso) Rank: C-A Type: Shurikenjutsu Element: None Range: Mid Description: The user aims for the opponent's torso with Shuriken, Kunai, or Senbon, dealing strikes to generally weaken their target that reduce their durability. This technique requires the Chakra Cost of Chakra Throw as well as its own cost and the cost of any other Chakra Throw technique used with it. This, however, does not count for other Disabling Strike skills when used with Weapon Cascade, which can strike multiple body parts at once. In such a case, all Disabling Strike techniques will deal effects at a cost of the tier of Chakra used for the rank's effects. A target whose durability is reduced to 0 will either die or fall unconscious from blood loss (opponent's choice) C- Each hit reduces Durability by 1, piercing into the target's muscles B- Each hit reduces Durability by 5, piercing into the target's body far enough to barely scratch or avoid vital organs Requirements:
Name: Fuma Shuriken Throw Rank: C-S Type: Shurikenjutsu Element: None Range: Mid Description: A deadly technique used with Chakra Throw. If the user throws a Fuma Shuriken with Chakra Throw and the target does not use any Speed boosting Jutsu to avoid the attack, the target will suffer a range of effects based on the sheer damage done to whatever body part was hit by the Fuma Shuriken. For every 10 points of Durability the opponent has over the user's Strength, the effects will be lessened by one tier. This technique costs Chakra on top of the cost of Chakra Throw and its techniques. Unlike normal weapons used with Chakra Throw, the Fuma Shuriken can ALWAYS be potentially lethal under the right conditions.
Fuma Shuriken attacks can be blocked by any object or any jutsu that can create an oblect with higher durability than the Fuma Shuriken Thrower's Strength. Additionally, any object with durability lower than the Thrower's Strength will be broken on contact, but will slow the weapon down, reducing its damage (the Thrower's Strength in this throw) by the object's Durability, allowing the target to potentially avoid a lethal attack.
D- If reduced from damage listed in a C-Tier use of this technique, the opponent will suffer a slight cut and no other effects.
C- The target takes a notable slashing wound to the selected body part. A hit to the arm will reduce Strength by 15 in that arm. A hit to the leg will reduce Speed by 15. A hit to the torso will deal 20 Strength more damage.
B- The target takes a serious slashing wound, cutting directly through their muscles as the weapon flies by. A hit to the arm will reduce Strength by 25 in that arm. A hit to the leg will decrease Speed by 20. A hit to the torso will either deliver a hit with 30 Strength more damage and decrease the opponent's Speed by 10 OR it will impale the target, dealing 40 Strength more damage and knocking them over (opponent's choice).
Requirements: Must know Chakra Throw
| |
| | | Hirotsugu Matsuda
Posts : 245 Join date : 2017-11-13 Age : 30 Location : Sunagakure
Ninja I.D, Age: 16 Tier: S-2 Clan: Ichibi
| Subject: Re: Seishi Tokage Tue Mar 06, 2018 4:02 am | |
| | |
| | | Seishi Tokage
Posts : 16 Join date : 2018-02-27 Location : Kirigakure
Ninja I.D, Age: 18 Tier: D-3 Clan: Tokage
| Subject: Re: Seishi Tokage Thu Mar 22, 2018 11:40 pm | |
| | |
| | | Sponsored content
| Subject: Re: Seishi Tokage | |
| |
| | | | Seishi Tokage | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |